Xamarin for the CAE community, some reflections based on a PoC for a port of Ceetron 3D Components to Xamarin

By Frode Brandt, Senior Software Engineer at Ceetron AS On February 24 2016, Microsoft announced the acquisition of Xamarin, a development environment for mobile devices using C# with native user interfaces and shared code across multiple platforms, including Apple iOS, Android, and Windows Apps.  Then on March 31 2016, and at its Build Conference in… Read More